Indiesoft

Bloody Desert IndieSoft

John Lemon Arcade game, created at the Global Game Jam Buenos Aires 2010

John Lemon was developed at the GLOBAL GAME JAM 2010 - Buenos Aires, the challenge in this event is to form a team and develop a game in just 48 hours.

The game is to try to save our lemon of a machine who just want to make lemonade, luckily, our lemon has the ability to jump and call the other lemons, this gives us the chance to keep the machine blades' away from our fellow lemons. We may also drop bombs to eliminate the robots, but we must be very careful, they're very powerful and can hurt us!

So far, no one could pass level 3. This game can be downloaded from the official website of the Global Game Jam 2010.

Game status

Available for download (free)

Minimum system requirements

Windows XP-Vista-7
Proccesor 1.2Ghz or higher
512 MB RAM (XP) / 1 GB (Vista)
10 GB of disk space
256 MB graphics card compatible with Shader Model 2.0
DirectX 9
Mouse & keyboard

Controls

Up: Foward, Down: Back, Left-Right: Turn, Enter: Bombs, Space: Jump, F12 Exit

Credits

Created and developed by
Santiago Gonzalez

Graphics and 3D models
Santiago Gonzalez

2D art and sound effects
Fernando Bolano

Music
Agustina Montero


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